The first game of the iDOLM@STER franchise, released on July 26, 2005 and rereleased to Xbox 360 on January 25, 2007. The game follows the career of a producer who works for the 765 Production studio and has to work with a selection of nine prospective pop idols.
The game features Amami Haruka, Kisaragi Chihaya, Hagiwara Yukiho, Minase Iori, Miura Azusa, Futami Ami, Futami Mami, Akizuki Ritsuko, Makoto Kikuchi and Hoshii Miki (Xbox 360 Version only).
Arcade Version
The iDOLM@STER arcade machines use a touch screen interface for all command inputs. A player's game data is recorded onto two different types of cards, Producer Cards and Idol Cards. The Producer Card details such things as Producer Rank and one card can be used for up to 50 different idol units. The Idol Card details the status of an idol unit that the player is producing, and so the player will have an Idol Card for every idol unit that they have. These are provided by the machine if a player does not possess one or the other. A player can also provide their mobile e-mail address to the game in order to receive text messages to that address from their idol unit.
There are three primary activities in the game: Lessons, Communications, and Auditions. Lessons level up the stats of the idols, Communications increase the amount of "memories" the player can use during auditions and concerts, and Auditions increase the idol's fan count, thereby allowing the player to raise their Idol Rank. There is a limited amount of time within which the player must raise their Idol Rank, and if the player does not succeed in this time period, a retirement concert will be held for that idol unit, and the player will have to start over. The photos taken during the concerts that are held after a successful audition can be printed on to the player's Idol Card.
Xbox 360 Version
The Xbox 360 version tasks the player into the role of a producer who raises an idol from obscurity to stardom. Unlike the arcade game, which uses a Producer Card and an Idol Card to keep track of a producer's data, an Xbox Gamer Tag is used to keep track of idol data, while a memory unit or the Xbox's hard drive is used to save game data, such as replays, pictures, costume and accessories. Instead of receiving real life text messages from the idols on their cellphones, the player will receive them in-game after completing certain events.
Lessons used for keeping idol's stats up have been completely reworked for the Xbox 360's remote controls. Communications, however, remain completely untouched. During Auditions, players can compete their idol troupes against each other if they are connected to Xbox Live. They may also check leaderboards to see how they compare to different producers.
The iDOLM@STER (Xbox 360 Version) has been credited with making Japan's ratio of Xbox Live sign-ups to the number consoles sold the highest in the world. Over four times as many Microsoft points were sold on the date of The iDOLM@STER release as on the date before it.
Song List
- Taiyou no Jealousy
- Aoi Tori
- First Stage
- Ohayou!! Asagohan
- Mahou wo Kakete
- 9:02pm
- Here we go!!
- Agent Yoru o Yuku
- Positive!
- The iDOLM@STER
- Massugu
- relations
- Omoide o Arigatou
- My Best Friend
- GO MY WAY!!
- Watashi wa Idol ♥
Informations
- Original Name: アイドルマスター (Aidorumasuta)
- Developer / Publisher: Namco Bandai
- Platform: Arcade, Xbox 360
- Rating: CERO C
- Japan Only
Screenshots